//==============================================================================
// infantry g phalanx_Anim.txt
//==============================================================================
import spear_defines_anim.txt
//==============================================================================
define shield
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry X Trident Soldier Shield
			}
		}
	}
}

//==============================================================================
define trident
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Greek Spear
			}
		}
	}
}

//==============================================================================
define crest
{
   SetSelector none 
   {
      variationlogic
	set hotspot
      {
         version
         {
			Visual crestw
			replacetexture infantry g hoplite head bronze/crest new2
         }
      }
	set hotspot
      {
         version
         {
			Visual crestw
			replacetexture infantry g hoplite head bronze/crest new
         }
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head3
		ReplaceTexture Infantry G Hoplite Head stan/infantry g phalanx head
         }
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry X Trident Soldier_BoredA
					ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
					ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
					ReplaceTexture infantry x trident soldier iron/infantry g phalanx
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
				//Connect TopOfHead crest hotspot
				}
			}
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry X Trident Soldier_IdleA
					ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
					ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
					ReplaceTexture infantry x trident soldier iron/infantry g phalanx
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
				//Connect TopOfHead crest hotspot
				}
			}
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry X Trident Soldier_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
					ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
					ReplaceTexture infantry x trident soldier iron/infantry g phalanx
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
				//Connect TopOfHead crest hotspot
				}
			}
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
			set hotspot
			{
				version
				{
				Visual Infantry X Trident Soldier_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.50 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
					ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
					ReplaceTexture infantry x trident soldier iron/infantry g phalanx
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
				//Connect TopOfHead crest hotspot
				}
			}
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
			set hotspot
			{
				version
				{
				Visual Infantry X Trident Soldier_DeathA
				ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
				ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
				ReplaceTexture infantry x trident soldier iron/infantry g phalanx
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				//Connect TopOfHead crest hotspot
                                Connect TopOfHead Blood hotspot
				}
			}
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
			set hotspot
			{
				version
				{
				Visual Infantry X Trident Soldier_FlailA
					ReplaceTexture infantry x trident soldier cape iron/infantry g phalanx Cape
					ReplaceTexture infantry x trident soldier shield iron/infantry g phalanx Shield
					ReplaceTexture infantry x trident soldier iron/infantry g phalanx
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				//Connect TopOfHead crest hotspot
				}
			}
   }
}
